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A Recreation of Conway's Game of Life in Godot Utilizing TileMaps and Dictionaries

Conway's Game of Life is a zero-player cellular automaton that simulates a universe of cells governed by a simple set of rules.The state of a cell in the next generation is determined by its current state and the states of its eight neighbors (the cells that touch it horizontally, vertically, or diagonally).

There are four rules that dictate the evolution of the game:

1. Any live cell with fewer than two live neighbors dies, as if by underpopulation.  
2. Any live cell with two or three live neighbors lives on to the next generation.  
3. Any live cell with more than three live neighbors dies, as if by overpopulation.  
4. Any dead cell with exactly three live neighbors becomes a live cell, as if by reproduction. 

These simple rules can lead to surprisingly complex and unpredictable patterns.


Updated 24 days ago
Published 29 days ago
StatusReleased
PlatformsHTML5, Windows
AuthorGorburger
GenreSimulation
Made withGodot
Tags2D, conway, Godot, Life Simulation, Open Source

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Conway's Game of Life.exe 45 MB

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